So far, we have focused on two categories of forces: normal force and body force (W=mg).
In this unit, we will add shear force to our studies.
A shear force is one that is parallel (or coplanar) to a plane or surface. The symbol for shear force is V.
Friction is a contact force, but it's neither a push nor a pull. It's a type of shear force, because it lies in the surface between two objects. Shear is a planar force.
For a system in static equilibrium, the friction vector points in the direction that opposes impending motion.
We will use either Ff or Ffr to indicate the force of friction. Both variants are commonly used.
The type of friction force we study in Statics is called dry friction (or Coulomb friction).
(Dry) friction force is a function of two parameters:
the roughness of the interface between the two surfaces in contact
the magnitude of compressive force transferred over the contact surface
The roughness of the surface is quantified in the static and kinetic coefficients of friction. These are determined experimentally.
We use μ (pronounced "mu") for the coefficient, with subscripts to differentiate between static equilibrium and motion:
μs = static coefficient of friction
μk = kinetic coefficient of friction
Since our focus in this class is static equilibrium, we won't be using the kinetic coefficient of friction. You do need to know conceptually that it exists, and that it's smaller than the static coefficient. That means that it's harder to initiate motion than to maintain motion.
The formula for the limiting (maximum) friction force shows that friction resistance is a function of the normal (compressive) force transferred over a surface:
This equation tells us that the shear resistance of a frictioned plane is proportional to the amount of compressive force perpendicular (or normal) to the plane.
There are other types of friction (drag friction, fluid friction, etc.) that are not in the scope of Statics.
In this text, a frictionless plane is signified by a thick black line (without hatchmarks).
This could mean that the coefficient of friction is nearly zero, or it could mean that we are choosing to neglect friction.
Sometimes, for emphasis, the surface is colored blue, which is meant to evoke an icy (slippery) surface.
In this text, a frictioned plane is signified by a thick black line adjacent to some black dots.
The coefficient of friction will be provided on the graphic or in the problem statement in some way.
Don't forget that when you see a solid black line with lighter black hatchmarks, it signifies a fixed connection.
Don't show friction at a fixed plane.
Instead, you'd solve for Ax, Ay, and MA (the reactions required for static equilibrium).
In engineering practice, friction is generally neglected when we engineer systems to resist motion.
This is because we generally design systems that do not rely on friction for static equilibrium.
For example, this image shows two ways that engineers might prevent a block from sliding down a ramp using mechanical connections (a cable and bolts). We would design the cable or bolts to transfer 100% of the load. Friction won't affect the system behavior unless the cable or bolts were to give way.
When you study dynamics, you'll take friction into account more often. When engineers try to set a system into motion, your design must overcome the force of friction. So, in that scenario, you will need to take friction into account.
This is the second time you've seen the image of a coffee mug subjected to a horizontal force. You may recall the half arrow for the friction force in the 2D view of the coffee cup.
A shear force lies in a planar surface.
In the 3D view of the coffee mug, you can see the surface, and therefore you would draw the shear force with the regular style of arrow (← or →, etc.).
In the 2D view of the coffee mug, the friction force is coincident with the bottom surface of the coffee mug. It would be hard to see it if you were to draw the friction force on the proper line of action. That's a problem.
Past engineers have come up with a solution for this, though. In order to easily communicate shear force in 2D, we offset the vector slightly away from the body. Then, we draw a half arrow (↽ or ⇁ or ↼ or ⇀ or ↿ or ⇃ or ⇂ or ↾). The flag on the half arrow is always away from the body, as illustrated here.
Newton's Third Law applies to friction forces.
Unfortunately, we can't use the push/pull logic that was so helpful for normal forces (arrows toward the body for push pairs vs. arrows away from the body for pull pairs).
Instead, the N3L pairs for friction force are described in terms of direction. If one is rightwards, the other is leftwards.
You can only draw friction forces on a FBD when you disassemble the parts at the friction surface, like this:
In static friction problems, always draw the friction vector in the direction that opposes impending motion of the free-body.
We recently learned that a resultant force can be expressed as a line load (w) or an area load (p).
If we consider the simple case of a body supported by a surface, we get the FBDs at right. Both are correct and equivalent; they are interchangeable.
The left diagram is what you have been trained to draw so far.
The right diagram is a more realistic depiction of the transfer of force. In Mechanics of Materials, this idea is called bearing stress.
Now, consider a trapezoidal body. It looks like a triangle connected to a rectangle.
In the left FBD, the normal force, N, is no longer at the midpoint of the bottom surface. Due to moment equilibrium, we know that N must occur at the third point between W1 and W2, since W2 is twice W1.
The right FBD is equivalent to the left FBD. The force, N, has been converted into a linear line load function. To make the two systems equivalent, we must use the equations of static equivalency.
Things get more complex when we add a horizontal load to a body. Let's return to the rectangular body.
This is when many of the "rules" for FBDs we learned earlier become critically important.
In the left image, notice that the normal and shear forces are shown in relation to their resultant force reaction. If there are 3 forces in the system, it is a concurrent force problem. All 3 vectors must intersect at the same point. Therefore, we can use moment equilibrium to solve for xbar, and force equilibrium to solve for the shear force and normal force required for static equilibrium.
In the right image, we see another valid FBD. The resultant force has been replaced with a line load that produces the same tendency to rotate and the same tendency to translate.
Key takeaways:
Each vector in the system has a precise point of application, line of action, direction, and magnitude.
Principles of concurrent force systems are in effect for friction problems.
Static equilibrium (all E.o.E.) must be satisfied if we want the friction to prevent motion (translation or rotation).
The most basic type of friction problem is to evaluate translation (sometimes called slipping or sliding) on a single friction plane.
For symbols, we'll use:
V = the force component that is parallel to the friction surface
N = the force component that is normal to the a surface
FR = the resultant force, of N and V: equal to sqrt(V^2 + N^2)
Ffr,max = the limiting friction force
The following examples will walk you through the basic process for solving slip/slide problems. In these types of problems, you will only use a force equilibrium equation. When we get to the rotation (tipping/overturning) type of problems, you'll use a moment equilibrium equation.
Question 1.
A 50N block lays on rough surface d-d. The coefficient of static friction at the surface is 0.5.
A horizontal 40N force is applied. Does the block translate to the left (slip or slide), or does the friction keep the block in static equilibrium?
Answer 1.
In order to maintain static equilibrium, a shear force of 40N is required at surface d-d. The limiting friction force is equal to (0.5)*(50N) = 25N.
Since the shear force (V=40N) required for equilibrium exceeds the maximum possible friction force (Ffr,max = 25N), the box is in motion. It translates to the left.
Question 2.
This is a continuation of the prior problem. In order to arrest the sliding, you find another block and pile it on top. It weighs 30N. Is this enough weight to maintain static equilibrium?
Answer 2.
Now, the total normal force at surface d-d is 80N. The limiting friction force is (0.5)*(80N) = (40N).
Since the 40N of shear force (demand) is the same as the maximum friction force (40N), this system is in static equilibrium (at least theoretically). But it's at the verge of slipping and translating leftward.
Question 3.
A new block (30N) has been placed on top of the 50N block. A 10N horizontal force is applied as shown. Is this system in static equilibrium or in motion?
Answer 3.
We have to check both slip planes. First, we draw a FBD of the top block. We see that a shear force of 10N must be transferred to the lower block if we are to maintain static equilibrium. The normal force transferred at surface e-e is 30N. Therefore, the maximum friction resistance is (30N)*(0.4)=(12N). Since the demand of 10N does not exceed the capacity of 12N, the top plane doesn't slip.
Next, we investigate plane d-d. Here, N is equal to 80N, which makes Ffrmax 40N. We compare the demand (10N of shear force needed) to the resistance (up to 40N of friction force) and conclude that this plane doesn't slip either.
Since we have checked all possible slip planes, we conclude that the block is in static equilibrium.
Question 4.
We have the same assembly of blocks, but this time, there's a 10N force applied to the top block and a 40N force applied to the bottom block. Is the system in static equilbrium, or does either plane slip?
Answer 4.
First, we check friction plane e-e. We notice that this set-up is identical to the prior example. Since the shear demand is 10N and friction resistance is 12N, that plane does not slip.
Second, we check plane d-d. The net shear force in that plane is (40N) - (10N) = 30N leftwards. The normal force at the plane is (30N) + (50N) = (80N). Therefore the frictional resistance is 0.5*(80N) = 40N. Since the demand is less than the maximum friction force, the system is in static equilibrium.
If asked to determine whether or not a system tips or overturns, you'll need to use a moment equilibrium equation.
This flipbook shows one approach to solving these types of problems.
We can see that the self-weight of the body creates a stabilizing moment while the horizontal push creates an overturning moment.
Sometimes you may be asked to solve for the force that initiates overturning, Ptip.
To do this, place the resultant force at the pivot point, and then solve a moment equilibrium equation.
You can call the pivot point O (for "overturning").
By using an equilibrium equation, you're solving for the threshold between equilibrium and rotation. If the push is equal to Ptip or less than Ptip, you're in static equilibrium. If the push is any more than Ptip, you're in motion.
In friction problems, we need to use an engineering philosophy called limit states.
What this means is that if you are relying on friction force for static equilibrium, then you need to identify all possible types of motion and set up calculations to check each and every scenario. This could include slipping (with respect to multiple surfaces), and tipping (with respect to multiple pivot points). If every limit state is evaluated, and just one limit state reveals motion, then the system is not in static equilibrium.
The first limit state is depicted here.
If P is not large enough to keep the box in static equilibrium, it slides down the ramp.
Note that the shear force is rightward (in the opposite direction of the leftward impending motion).
The exact location of N is not important. To analyze this limit state, sum forces. You'll calculate a minimum requirement for the magnitude of P.
The second limit state is depicted here.
If P is too large, the box will slide up the ramp.
Note that the shear force is leftward (in the opposite direction of the rightward impending motion).
The exact location of N is not important. To analyze this limit state, sum forces. You'll calculate a maximum requirement for the magnitude of P.
The third limit state is depicted here.
If P is not large enough to impede tipping about A, it will rotate counterclockwise.
The direction of the shear force is not important. To analyze this limit state, place the normal force at A, and sum moments. You'll calculate another minimum requirement for the magnitude of P.
The fourth limit state is depicted here.
If P is too large, the box will tip clockwise about B.
The direction of the shear force is not important. To analyze this limit state, place the normal force at B, and sum moments. You'll calculate another maximum requirement for the magnitude of P.
After you solve all four limit states, compare the results of 1 and 3 to determine Pmin (the minimum force required for static equilibrium). Then, compare the results of 2 and 4 to determine Pmax (the maximum force you can apply and still attain static equilibrium).
Some classic friction problems involve pushing boxes up and down ramps (inclined planes).
It's common for students to mix up sines and cosines on these types of problems.
This flipbook provides a method for constructing the geometry thoughtfully.
Problem 1.
Do these blocks translate or remain in static equilibrium?
Part (a). Check slipping at surface e-e by constructing a FBD of the top block. Solve for V and then compare it to Ffr,max.
Part (b). Check slipping at surface d-d by constructing a FBD of both blocks together. Solve for V and then compare it to Ffr,max.
Problem 2.
Block A weighs 90 pounds and Block B weighs 240 pounds.
The coefficient of friction for surface c-c is 0.7. The coefficient of friction for surface d-d is 0.3.
Rope E is tensioned to 50 pounds and Rope F is tensioned to 150 pounds.
Is the system in static equilibrium or in motion?
You have to check 2 limit states.
Check slipping at c-c by drawing a FBD of Block A.
Checking slipping at d-d by drawing a FBD of Blocks A and B together.
Problem 3.
Work through the Geogebra interactive in 9.1.3 of Engineering Statics. There are three parameters: magnitude of W, magnitude of P, and the location of P.
From the interactive, sketch FBDs for the following scenarios:
While holding the magnitudes of W and P constant, move P close to the bottom and compare it to when it is close to the top.
While holding the magnitude and location of P constant, make W light and then heavy.
While holding the location of P constant along with the magnitude of W, make the magnitude of P high and then low.
Problem 4.
First, confirm that this system is in static equilibrium.
Then, determine the location of the resultant force on surface a-a. (Measure x bar from the left bottom corner of the box).
The weight of the box is 4 kN. The push force, P, is equal to 2 kN.
Problem 5.
This is the same box as in the previous problem (weight of 4 kN). This time, it's on a 30 degree ramp with a 0.7 coefficient of static friction.
Solve for Pslip, the force that puts the box into translational motion down the ramp.
Then, solve for Ptip, the force that overturns the box about the pivot point.
Problem 6.
Four identical bodies are supported by a vertical and a horizontal surface.
You can think of these as ladders leaning on a building.
The black dots illustrate planes with friction. The smooth blue color is meant to evoke ice, and is a frictionless surface.
Determine whether or not each of the four ladders is in motion or static equilibrium by sketching a FBD and determining whether or not the equations of equilibrium can be satisfied.
You do not need to solve these numerically; this is a conceptual problem. Use the qualitative equations of equilibrium to aid your logical deductions.
Problem 7.
A block (W=600 pounds) is to be pulled rightward with the use of a frictionless pulley by pulling with force P.
What force, P, initiates motion of the block up the ramp?
Include a FBD of block A in your solution.
The dimensions of block A are not known.
Problem 8.
A heavy triangular-shaped box (ABC) is supported on ramp d-d.
Solve for the force that causes sliding, Pslip.
Solve for the force that causes overturning, Ptip.
The weight of the triangular-shaped box is 120kN.
Be sure to include a FBD with your solution.
Problem 9.
There is a heavy box (W = 3 kip) on a ramp (surface g-g). A force, P, is applied as shown.
Part (a). Solve for Pmin, the minimum pull required to prevent the box from sliding down the ramp.
Part (b). Then, solve for Pmax, the maximum pull that can be applied before the box begins to slide up the ramp.
Hint: remember that the force of friction must be drawn in the opposite direction of the impending motion.
Problem 10.
This is a CHALLENGE PROBLEM (not because of the Statics, but because of the algebra).
You're cooking dinner and want to video chat with your Mom.
You prop up your phone on the ceramic tile and ceramic counter in the kitchen, but the coefficient of friction is low, and the phone slides down the wall until it's laying on the counter.
You do several experiments until you discover that a 60 degree angle is sufficient for static equilibrium. In other words, a 59 degree angle would not be in static equilibrium.
You decide it would be fun to calculate the coefficient of static friction between your phone and the polished ceramic tile. What is it? Note that both planes are at the verge of slipping (set the shear force at both planes equal to the maximum friction force).
Answer: 0.268 (this value is high enough that we can deduce that the phone is likely enclosed in a case of some sort)